CHARACTER
RACE
ALIGNMENT
CLASS
DEITY
LEVEL
EXPERIENCE
PENALTY
female GENDER
AGE
SIZE
HEIGHT
WEIGHT
COMPLEXION
HAIR
EYES
BIRTH / PAST / FAMILY
NATIONALITY / RESIDENCE
APPEARANCE
CLOTHING
PERSONALITY / MANNERISMS
NOTES
HANDEDNESS
TOTAL
ABILITY SCORES SCORE
SAVING THROWS TEMP SCORE
MOD
TEMP MOD
BASE SAVE
TOTAL
FORT
STR
CONSTITUTION
DEX
DEXTERITY
CON
WISDOM
REF WILL
INT
ABI MOD
MAGIC MOD
MISC MOD
TEMP MOD
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
SAVING THROW MODIFIERS
LIFT OFF GROUND
PUSH or DRAG
1 x MAX LOAD
2 x MAX LOAD
5 x MAX LOAD
+ BASE
+ ARMOR BONUS
+
+
SHIELD BONUS
DEX MOD
+ SIZE MOD
MAX DEX
CHK PEN
L
RESISTANCES
SPEED
=
MAX LOAD
SPEED
CHA
NORMAL
SUBDUAL
LIFT OVER HEAD
LOAD
WIS
ARMOR CLASS
CURRENT
HIT POINTS
ARMOR & PROTECTION
TYPE
RUN NORM
M
+3
-3
x4
H
+1
-6
x3
SPEED
WGT
ARMOR BONUS
MAX DEX
CHECK SPELL PEN FAIL
MISC MOD
AC MODIFIERS SPELL FAILURE
FLATFOOTED
CHECK PENALTY
TOUCH
INITIATIVE
= TOTAL
PROFICIENT WITH :
+ DEX
ATTACK BONUSES
□
MEDIUM ARMOR
□
HEAVY ARMOR
BASE ATTACK BONUS
TOTAL ATTACK BONUS
MELEE STRENGTH
RANGED DEXTERITY
GRAPPLE STRENGTH
WEAPON PROFICIENCIES
LIGHT ARMOR
ATTACK BONUS
□ ALL SIMPLE □ ALL MARTIAL
DAMAGE
CRITICAL
RANGE
SIZE
BASE ATTACK BONUS
ABI MOD
SIZE MOD
MISC MOD
TEMP MOD
=
+
+
+
+
=
+
+
+
+
=
+
+
+
+
TYPE
WGT
□
SHIELDS
ATTACK MODIFIERS
MISC
INITIATIVE MODIFIERS
WEAPONS
□
NOTES & RELATED FEATS
COMBAT FEATS & NOTES
SKILLS
SKILL MOD
ABI MOD
RANKS
MISC MOD
Appraise
=
+
+
Balance *
=
+
Bluff
=
+
Climb *
=
Concentration Craft unskilled
KEY ABILITY
SKILLS
TYPE
INT
Knowledge
+
DEX
+
CHA
+
+
=
+
=
+
Craft
=
Craft Craft
SKILL MOD
ABI MOD
RANKS
MISC MOD
KEY ABILITY
=
+
+
INT
Knowledge
=
+
+
INT
Knowledge
=
+
+
INT
STR
Listen
=
+
+
WIS
+
CON
Move Silently *
=
+
+
DEX
+
INT
Open Lock
=
+
+
DEX
+
+
INT
Perform
=
+
+
CHA
=
+
+
INT
Perform
=
+
+
CHA
=
+
+
INT
Perform
=
+
+
CHA
Decipher Script
=
+
+
INT
Profession
=
+
+
WIS
Diplomacy
=
+
+
CHA
Profession
=
+
+
WIS
Disable Device
=
+
+
INT
Profession
=
+
+
WIS
Disguise
=
+
+
CHA
Ride
=
+
+
DEX
Escape Artist *
=
+
+
DEX
Search
=
+
+
INT
Forgery
=
+
+
INT
Sense Motive
=
+
+
WIS
Gather Information
=
+
+
CHA
Sleight of Hands *
=
+
+
DEX
Handle Animal
=
+
+
CHA
Spellcraft
=
+
+
INT
Heal
=
+
+
WIS
Spot
=
+
+
WIS
Hide *
=
+
+
DEX
Survival
=
+
+
WIS
Intimidate
=
+
+
CHA
Swim * (x2)
=
+
+
STR
Jump *
=
+
+
STR
Tumble *
=
+
+
DEX
Knowledge (arcana)
=
+
+
INT
Use Magic Device
=
+
+
CHA
Knowledge (religion)
=
+
+
INT
Use Rope
=
+
+
DEX
Knowledge (nature)
=
+
+
INT
=
+
+
Knowledge (local)
=
+
+
INT
=
+
+
SKILL MODIFIERS
EQUIPMENT
Can be used untrained
(poisons)
unskilled
* Armor Check Penalty Applies
RACIAL TRAITS & CLASS FEATURES
LOCATION
WGT
TYPE
EQUIPMENT
FEATS
LOCATION
WGT
LANGUAGES
VALUABLES
NOTES
AMOUNT